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In this lab, we will borrow some code from the Computer Engineering Internet of Things / Networks course to develop a networked version of a tic-tac-toe (T3) game. In doing so, you will also become accustomed to a simpleUDP network protocol and server-client network models. You will also learn more about the concepts in this lab in CSE 3318 (Algorithms and Data Stuctures), CSE 3320 (Operating Systems), CSE 4352 (IoT/Networks), and CSE 4344 (Networks).

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