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The problem is to convert a 3-plane, 4:2:0, 8-bit YUV buffer into a 2-Plane, 4:4:4, 8-bit YUV buffer, where: - for the input 4:2:0 YUV, the first plane contains the luma pixels, the second plane contains the chroma U pixels, and the third plane contains the Chroma V pixels. - for the output 4:4:4 YUV, the first plane contains the luma pixels and the second plane contains the chroma U and V pixels, interleaved. uint8_t * convert420to444(uint8_t *input, uint32_t w, uint32_t h) { } Document Preview:
YUV Conversion: The problem is to convert a 3-plane, 4:2:0, 8-bit YUV buffer into a 2-Plane, 4:4:4, 8-bit YUV buffer, where:- for the input 4:2:0 YUV, the first plane contains the luma pixels, the second plane contains the chroma U pixels, and the third plane contains the Chroma V pixels.- for the output 4:4:4 YUV, the first plane contains the luma pixels and the second plane contains the chroma U and V pixels, interleaved. uint8_t * convert420to444(uint8_t *input, uint32_t w, uint32_t h){}

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The problem is to convert a 3-plane, 4:2:0, 8-bit YUV buffer into a 2-Plane, 4:4:4, 8-bit YUV buffer...
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