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While working on her team's Game Design Document, Tammi has been asked to provide answers to questions about their game including: Which bosses will they have to beat to advance?
What kinds of items will they have to find, or what puzzles must they solve to reveal the next step?
Answering questions like this will help Tammi define what aspect of gameplay?

Question 17 options:

cultural references

progressive scope

 

game progression

parallelism

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Answers: 1

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