subject

Consider the problem of solving two 8-puzzles.

a. Give a complete problem formulation.

b. How large is the reachable state space? Give an exact numerical expression.

c. Suppose we make the problem adversarial as follows: the two players take turns moving; a coin is flipped to determine the puzzle on which to make a move in that turn; and the winner is the first to solve one puzzle. Which algorithm can be used to choose a move in this setting?

d. Give an informal proof that someone will eventually win if both play perfectly.

ansver
Answers: 1

Another question on Computers and Technology

question
Computers and Technology, 22.06.2019 16:50
Consider a slotted aloha system, where the time slot equals the fixed duration of each packet. assume that there are 4 stations a,b,c,d sharing the medium. (a) stations a,b,c,d receive one packet each from higher layers at times 1.3, 1.5, 2.6,5.7 respectively. show which transmissions take place when, according to the slottedaloha protocol; describe all transmissions until all four packets have been successful.when needed, each station has access to the following sequence of random number, provided by a random number generator and drawn uniformly between 0 and 1: (1) station a draws numbers: 0.31, 0.27, 0.78, 0.9, 0.9, 0.11, 0. (2) station b draws numbers: 0.45, 0.28, 0.11, 0.83, 0.37, 0.22, 0. (3)station c draws numbers: 0.1, 0.2, 0.3, 0.4, 0. (4) station d draws numbers: 0.36, 0.77, 0.9, 0.1, 0.1, 0.1, 0.1, 0. (b) in slotted aloha, a station transmits in each time slot with a given probability. what probabilities would you assign to each of the four stations so as to: (i) maximize the efficiency of the protocol? (ii) maximize fairness among the four stations? (c) will the efficiency increase or decrease if we modify slotted aloha as follows: (i) get rid of slots and allow stations to transmit immediately? (ii) implement carrier sensing? (iii) implement collision detection? (iv) implement collision avoidance?
Answers: 3
question
Computers and Technology, 22.06.2019 21:00
Simon says is a memory game where "simon" outputs a sequence of 10 characters (r, g, b, y) and the user must repeat the sequence. create a for loop that compares the two strings starting from index 0. for each match, add one point to userscore. upon a mismatch, exit the loop using a break statement. assume simonpattern and userpattern are always the same length. ex: the following patterns yield a userscore of 4: simonpattern: rrgbryybgy userpattern: rrgbbrybgy
Answers: 2
question
Computers and Technology, 23.06.2019 12:00
What type of slide show is a dynamic and eye-catching way to familiarize potential customers with what your company has to offer? a. ole b. photo album c. brochure d. office clipboard
Answers: 2
question
Computers and Technology, 23.06.2019 14:00
Select the correct answer. andre was recently hired by an organization to check for system vulnerabilities. he is supposed to exploit these vulnerabilities and create a report on the extent of damage to which the system was susceptible. what position does andre hold in this organization? a. information security analyst b. information assurance manager c. penetration tester d. network security engineer e. chief information security officer
Answers: 2
You know the right answer?
Consider the problem of solving two 8-puzzles.

a. Give a complete problem formulation....
Questions
question
Mathematics, 04.08.2019 05:20
Questions on the website: 13722360