Computers and Technology, 23.11.2019 05:31 bbrogle5154
Create a class named mydrone to represent drones. the required data fields are number of rotors, velocity, x coordinate location, y coordinate location, and a string for color. use a static class variable for color. you will need to provide the class method implementation for the properties and a method gettimetohome() for computing the number of seconds it will take each drone to fly home from its given position. this will require two calculations. first, you'll need to determine how far from home the drone is. this is done with the below formula:
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Computers and Technology, 22.06.2019 17:30
1. before plugging in a new device to a computer you should unplug all other devices turn off the computer turn on the computer 2. many of the maintenance tools for a computer can be found in the control panel under administrative tools display personalization
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Computers and Technology, 22.06.2019 17:30
The forerunner to cell phones, pdas, and smartphones was
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Computers and Technology, 22.06.2019 17:40
Write a modular program (no classes yet, just from what you learned last year), that allows two players to play a game of tic-tac-toe. use a two-dimensional char array with 3 rows and 3 columns as the game board. each element of the array should be initialized with an asterisk (*). the program should display the initial board configuration and then start a loop that does the following: allow player 1 to select a location on the board for an x by entering a row and column number. then redisplay the board with an x replacing the * in the chosen location. if there is no winner yet and the board is not yet full, allow player 2 to select a location on the board for an o by entering a row and column number. then redisplay the board with an o replacing the * in the chosen location. the loop should continue until a player has won or a tie has occurred, then display a message indicating who won, or reporting that a tie occurred. player 1 wins when there are three xs in a row, a column, or a diagonal on the game board. player 2 wins when there are three ox in a row, a column, or a diagonal on the game board. a tie occurs when all of the locations on the board are full, but there is no winner. input validation: only allow legal moves to be entered. the row must be 1, 2, or 3. the column must be 1, 2 3. the (row, column) position entered must currently be empty (i.e., still have an asterisk in it).
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Computers and Technology, 23.06.2019 13:30
Best laptops for college [$100-$500 range]?
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Create a class named mydrone to represent drones. the required data fields are number of rotors, vel...
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